Metroid Prime Wii Speedrun 1:37 Segment 8

Saturday, February 13th, 2010
In this segment I obtain an early power bomb with the infinite speed glitch. The infinite speed glitch is explained here: (forum.metroid2002.com It works a bit different in the wii version as you can now unmorph and morph without keeping the light show. My test speedrun on the Wii... Read More

Metroid Prime Wii Speedrun 1:37 Segment 20

Saturday, December 12th, 2009
My test speedrun on the Wii version of Metroid Prime with new play controls. Segment 1 • To parasite Queen Segment 2 • Frigate Escape Segment 3 • Hive Mecha for missles • Energy Tank in Transport Access North • Save at Ruined Nursery Segment 4 ... Read More

Metroid Prime Wii Speedrun 1:37 Segment 3

Wednesday, December 2nd, 2009
My test speedrun on the Wii version of Metroid Prime with new play controls. Segment 1 • To parasite Queen Segment 2 • Frigate Escape Segment 3 • Hive Mecha for missles • Energy Tank in Transport Access North • Save at Ruined Nursery Segment 4 ... Read More

Metroid Prime 2 Wii Version test speedrun segment 4

Tuesday, September 22nd, 2009
this segment has the dark samus fight. i got an acceptable fight on the first shot. then i got the dark beam and went to the dark world on the way to the light beam. saved in the save station along the way since it was a free save. Read More

Metroid Prime 2 Wii Version test speedrun segment 7 part 2

Monday, September 21st, 2009
second part of segment 7. i lost time because i ran out of missiles but outside that no problems. overall there's not much here. just some pirate commandos and the trip to the save station before boost guardian. Read More

Metroid Prime 2 Wii Version test speedrun segment 12

Sunday, September 20th, 2009
here i fight the grapple guardian. i have to scan it for the beam to target his eye. after that i was planning to go all the way back to the light world but i fell off and had to save. Read More

Metroid Prime 2 Wii Version test speedrun segment 13

Saturday, September 19th, 2009
this one is just traveling to get the last temple key before fighting chykka. Read More

Metroid Prime 2 Wii Version test speedrun segment 3

Wednesday, September 16th, 2009
this is the jump guardian segment. i'm not used to fighting him since in the GC version there's a trick to damage him before the fight and kill him in a few shots when the fight begins. after that, there's the break in into the pirate camp. this part went well overall but i could have done better… Read More

Metroid Prime 2 Wii Version test speedrun segment 9

Tuesday, September 15th, 2009
here i go and get the seeker missiles and then do the first part of the hydrodynamo puzzle. pretty straightforward. Read More

Metroid Prime 2 Wii Version test speedrun segment 23

Friday, August 7th, 2009
this is the final segment of the test run. the final boss' phases 1 and 2 went well but phase 3 was crap because of a mistake i made in the previous segment and that was not picking up a beam ammo expansion. because of it, i run out of ammo with the strat i use against phase 3 of the emperor… Read More
created By ooyes.net